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6-8 Glossary

Plain definitions of the 6-8 terms you see in the app, the 6-8 Dashboard and the 6-8 Game Desk.

These are the terms that come up most in 6-8 articles. For every game stat the 6-8 Game Desk can score, see the 6-8 game stat definitions page.

TermWhat it means
User accountThe main login for a family. It holds all the athlete profiles. Usually owned by a parent, or by an older athlete who manages their own account.
Athlete ProfileA profile for one athlete inside a user account. Each athlete profile gets its own 6-8 ID.
6-8 IDThe unique number for an athlete profile. It shows under the athlete's name in the 6-8 Mobile App. Coaches use it to tag athletes on 6-8 Game Desk rosters, and events use it for registration and 6-8 Challenge results.
TaggingLinking a player on a 6-8 Game Desk roster to the athlete's 6-8 ID, so game stats reach their 6-8 Mobile App.
Official statsStats scored on the 6-8 Game Desk at official games or tournaments.
Unofficial statsStats a parent or friend scores with the individual game scoring feature in the 6-8 Mobile App. For personal reference only.
6-8 ChallengeWater polo's standardized skill assessment: 6 drills for field players and 6 for goalies. Both do the 12.5 Meter Sprint, Medicine Ball Hold and Vertical Jump.
6-8 +/- Performance Indicator (PI)A weighted formula of game stats that measures the impact a player has on a game. A score of 1.5 or above is positive. 3 or above is a great game.
Performance RatingOn the 6-8 Dashboard: an athlete's average PI, ranked against their age group and position, turned into a number from 1 to 10. Called Production on some Dashboard pages.
Athleticism RatingOn the 6-8 Dashboard: all available 6-8 Challenge drill and swim test results, ranked against age group and position, turned into a number from 1 to 10.
6-8 Power RatingAlso called the 6-8 Power Score. The Athleticism Rating and the Performance Rating added together, by age group and position, on a scale of 1 to 20. 20 is a top overall athlete.
PPGPower play goal scored.
PGPenalty goal scored.
CAGCounter attack goal scored.
AGAction goal scored.
Public SharingThe 6-8 Game Desk button that makes a game public on 6-8 Scores. It turns teal when sharing is on.
UTCThe time standard 6-8 uses to save game times. Each device then shows the time in its own time zone.
Earned ExclusionThe offensive player whose defender was excluded. Also called an earned ejection.
BlockA defender stops or redirects a shot so no goal is scored. Any goalie touch on a shot counts as a goalie block.

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